Final presentation

Hello everyone, this might be the last blog entry for the exam artist development for Spring 2020 Most of the feature is done, we are proud to present our trailer We also have the full video walkthrough with the commentary detailing everything from peeking to time freeze. We would like to thank you our TAContinue reading “Final presentation”

Git and Foundations

This week, we made sure that every team member have enough time to familiarize themselves with Unity tutorial and Unity engine in general. The tasks are divided into section in building the foundation of the game; Back end, Scripted events, Level, Basic gameplay, etc. The most noticeable progress this week has gone to the gameplayContinue reading “Git and Foundations”

The Pitch and beginning

The project has officially begun and we have received Oculus Rifts from the faculty. Everyone in project is eager to work on their assigned roles and job. We have set up Slack for communication and Trello for task management. Everyone has been briefed on unity basics via a small workshop session held focusing on absoluteContinue reading “The Pitch and beginning”

Design a site like this with WordPress.com
Get started